This fully updated fourth edition of the popular BEGINNING GAME PROGRAMMING will introduce you to the fascinating world of game programming for Windows using Visual Studio 2012 and DirectX 11. The book requires only a basic understanding of the C++ language and provides a solid introduction to DirectX 11. programming. You will learn the basics of making animated character-based games without getting stuck with complex 3D rendering. The instruction is step by step, it is built as you go. Even if you're new to the subject, you'll be able to continue by learning how to take your game ideas from concept to reality using today's standard professional game creation tools. At the end of the book, you will use your new skills to create your own complete, fully functional game. GAMEPLAY PROGRAMMING Get started with game programming today with VERSION FOUR.
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